

# 42 - What to do about Game Engines with Rez Graham and Bryant Francis
Apr 24, 2024
Rez Graham and Bryant Francis discuss Unity's controversial runtime fee, rebuilding trust in the developer community, indie game engine development pros and cons, navigating challenges in game development, industry priorities for employee well-being, the importance of practical experience in the game development field, and the significance of constraints in innovative game development.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
Discussing Unity's Controversial Runtime Fee and Developer Backlash
01:58 • 3min
Rebuilding Trust and Navigating Challenges
05:19 • 14min
Exploring Game Engine Development for Indie Developers
18:59 • 2min
Navigating Game Development Challenges
21:12 • 15min
Navigating Industry Challenges and Prioritizing Employee Well-being
36:17 • 2min
Navigating the Game Development Industry
38:44 • 23min
Innovative Game Development and Engine Selection
01:01:45 • 26min