Wookash Podcast

Why Odin and raylib is irresistible combo with Karl Zylinski!

Mar 1, 2025
Karl Zylinski, a game programmer and author of the Odin Book, discusses his transition from a physics background to game development. He shares insights on creating the whimsical game 'Cat & Onion' with Odin and Raylib. The conversation highlights the challenges of programming, the importance of quaternions in graphics, and the joy of simplicity in coding. Zylinski reflects on his creative journey, exploring how straightforward tools can reignite passion in game development and the significance of finding joy in the programming process.
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ANECDOTE

Unreal Burnout

  • Karl Zylinski worked on "A Way Out" but got burnt out by Unreal Engine.
  • He then quit and studied physics and astronomy.
ANECDOTE

Cat & Onion Origin

  • Karl's "Cat & Onion" started as a simple prototype made on a plane with Odin and Raylib.
  • He expanded it into a full game after leaving his previous job.
INSIGHT

Odin's Appeal

  • Karl was drawn to Odin while working at Our Machinery, a company that used C.
  • Odin provided features like custom allocators and zero-initialization built-in.
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