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Why Odin and raylib is irresistible combo with Karl Zylinski!

Wookash Podcast

CHAPTER

From Game Engines to Odin Adventures

This chapter recounts a speaker's journey from working with game engines to engaging with an indie studio, culminating in their exploration of the Odin programming language. They share insights from developing a rogue-lite game, creating prototypes inspired by classics, and the transition to crafting a meaningful project, 'Cat and Onion,' utilizing Odin and Raylib. The chapter also highlights their motivations for writing a comprehensive guide on Odin, reflecting on their experiences in teaching and the iterative process of book writing.

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