Ologies with Alie Ward

Ludology (VIDEO GAMES) with Jane McGonigal

7 snips
Mar 12, 2019
Dr. Jane McGonigal, a trailblazer in video game development and a TED speaker, dives into the powerful intersection of gaming and mental health. She shares her experiences creating 'SuperBetter' to aid recovery from anxiety and discusses how games like Tetris can help with trauma. The conversation also explores the social dynamics of gaming and its ability to foster community, alongside critiques of addictive titles like Fortnite. Jane emphasizes the ethical implications of gamification while celebrating how games can motivate and promote well-being.
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ANECDOTE

Childhood Board Games

  • Jane McGonigal and her twin sister played board games growing up, often ending in fights.
  • New research suggests that traditional board games can negatively impact relationships by lowering oxytocin levels.
INSIGHT

Monopoly's Origins

  • Monopoly was originally designed to teach the downsides of capitalism.
  • It aimed to make players feel bad about accumulating wealth and power.
ANECDOTE

Early Gaming Experiences

  • Jane McGonigal's dad brought home a knockoff Atari, fostering positive early gaming memories.
  • She started creating computer games in fifth grade, including one called "You Be the Judge."
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