Programming Throwdown

C++

Apr 9, 2012
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Episode notes
1
Introduction
00:00 • 2min
2
Do Not Convince Him to Buy a Tablet
02:25 • 2min
3
Using a We Mo Tablet in a Car?
04:37 • 2min
4
Travel Routers - Are They Really Small?
06:10 • 2min
5
Game Theory
08:09 • 2min
6
Ind Probablist Graphical Models
09:43 • 2min
7
Basi Networks
11:19 • 2min
8
Is There a Way to Visualize Code So That You Can Fail Fast?
13:44 • 2min
9
Scripting Engines for Games - Is There a Way to Do That?
16:10 • 2min
10
Compiler Development Environments - How Hard Is It?
18:04 • 2min
11
The Next Generation of Game Consuls Is Supposed to Be Out This Yearor
19:55 • 2min
12
Is It a Waste of Money to Keep Around a Game?
21:38 • 2min
13
I Don't Own the Software, but You Own the License Space, but Only for You
23:23 • 2min
14
Prince of Persia - I Don't Know What It's Like
25:48 • 2min
15
The Guy Who Wrote Prince of Persia Lost the Source Code
27:51 • 3min
16
Tool of the by Week - What's Your Tool?
30:26 • 2min
17
Isis on Star Trick on Line
32:25 • 3min
18
Tool of the Week - X F X R
35:07 • 2min
19
The History of C Plus Plus
37:13 • 2min
20
C Plus Plus
39:32 • 2min
21
C Plus Plus 11 Is Coming Out, Right?
41:29 • 4min
22
Java
45:56 • 4min
23
C Plus Plus - What's It All About?
49:30 • 4min
24
Cplus Plus
53:39 • 2min
25
Using C Plus Plus, You Can Get Areas With Inergers and Doubles
55:25 • 2min
26
Templatid Meta Programming
57:27 • 1min
27
Seplus Plus as Exception Handling?
58:55 • 2min
28
Adding Two Grapts Together Can Cause It to Be Bad, Right?
01:01:18 • 2min
29
C Plus Plus
01:03:30 • 4min
30
The Worst Case of Memory Leaks
01:07:08 • 3min
31
Code Blocks - Cross Platform Development
01:10:29 • 2min
32
Seplus Plus 11 - Shared Pointers and Boosts
01:12:04 • 2min
33
Programming Throwdown for C Plus Plus
01:13:40 • 2min