Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Introduction
00:00 • 2min
Do Not Convince Him to Buy a Tablet
02:25 • 2min
Using a We Mo Tablet in a Car?
04:37 • 2min
Travel Routers - Are They Really Small?
06:10 • 2min
Game Theory
08:09 • 2min
Ind Probablist Graphical Models
09:43 • 2min
Basi Networks
11:19 • 2min
Is There a Way to Visualize Code So That You Can Fail Fast?
13:44 • 2min
Scripting Engines for Games - Is There a Way to Do That?
16:10 • 2min
Compiler Development Environments - How Hard Is It?
18:04 • 2min
The Next Generation of Game Consuls Is Supposed to Be Out This Yearor
19:55 • 2min
Is It a Waste of Money to Keep Around a Game?
21:38 • 2min
I Don't Own the Software, but You Own the License Space, but Only for You
23:23 • 2min
Prince of Persia - I Don't Know What It's Like
25:48 • 2min
The Guy Who Wrote Prince of Persia Lost the Source Code
27:51 • 3min
Tool of the by Week - What's Your Tool?
30:26 • 2min
Isis on Star Trick on Line
32:25 • 3min
Tool of the Week - X F X R
35:07 • 2min
The History of C Plus Plus
37:13 • 2min
C Plus Plus
39:32 • 2min
C Plus Plus 11 Is Coming Out, Right?
41:29 • 4min
Java
45:56 • 4min
C Plus Plus - What's It All About?
49:30 • 4min
Cplus Plus
53:39 • 2min
Using C Plus Plus, You Can Get Areas With Inergers and Doubles
55:25 • 2min
Templatid Meta Programming
57:27 • 1min
Seplus Plus as Exception Handling?
58:55 • 2min
Adding Two Grapts Together Can Cause It to Be Bad, Right?
01:01:18 • 2min
C Plus Plus
01:03:30 • 4min
The Worst Case of Memory Leaks
01:07:08 • 3min
Code Blocks - Cross Platform Development
01:10:29 • 2min
Seplus Plus 11 - Shared Pointers and Boosts
01:12:04 • 2min
Programming Throwdown for C Plus Plus
01:13:40 • 2min