

How to Design Obsessive Games by Breaking the Rules
Jul 9, 2024
Guest Zach Gage, a renowned game designer, discusses creating unique digital puzzles like Good Sudoku and Really Bad Chess. He shares insights into his creative process, challenges in game design, and building Puzzmo.com. Exploring his artistic family background, innovative game examples, and balancing business with creativity.
Chapters
Transcript
Episode notes
1 2 3 4 5 6
Intro
00:00 • 4min
Exploring Gaming, Parenting, and Artistic Beginnings
03:38 • 11min
Designing Mysterious and Absurd Games
14:17 • 4min
Innovative Game Design Techniques and Collaborations
17:54 • 21min
Exploring a New Approach to Daily Games Platform
39:05 • 3min
Innovating Crossword Puzzles and Gaming Communities
42:21 • 13min