Hey, Good Game cover image

How to Design Obsessive Games by Breaking the Rules

Hey, Good Game

CHAPTER

Innovative Game Design Techniques and Collaborations

The chapter explores innovative game design concepts such as modifying Sudoku to include advanced puzzle-solving techniques and creating a game with a unique twist on traditional chess. It also discusses the challenges of developing a high-quality Sudoku puzzle generator and engaging players through intentional tutorialization. Additionally, it highlights a collaboration on projects like Flappy Royale, showcasing the importance of partnerships in game development.

00:00
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner