

TWIG #309: EA’s AI problems, Monopoly GO’s decline, and Pokémon Pocket’s success
Nov 22, 2024
As World of Warcraft celebrates its 20th birthday, the discussion reveals the underlying issues behind EA's troubled AI presentation. There's a spirited defense of Monopoly GO's new TV campaign, highlighting creative marketing strategies. The success of Pokémon TCG Pocket takes center stage, showcasing its appeal in the gaming market. The podcast also explores the challenges of collectible card game monetization and the rising concerns about loot boxes, while reflecting on recent acquisitions and the evolving industry landscape.
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Episode notes
WoW's 20th Anniversary
- Kress celebrated World of Warcraft's 20th anniversary.
- She jokingly asked her friend, a WoW developer, for a free mount.
EA's AI Strategy
- EA's choice of a Chief Strategy Officer for the AI presentation was intentional.
- It aimed to reassure studios that AI won't replace them, although a more credible gaming expert might have been better.
Game Awards Controversy
- The Game Awards' "Game of the Year" nominations include DLC and remakes due to a lack of major releases.
- This sparked controversy, especially as Elden Ring is predicted to win over Black Myth Wukong.