
two & a half gamers Creative trends Q2 2023, Soft launch sonar Q2, Moloco for ad monetization (#75)
Aug 14, 2023
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Introduction
00:00 • 1min
Google's Select Channel Is Open for Everyone
01:22 • 3min
How to Optimize Your Creatives for Better Performance on Facebook
04:29 • 2min
The Best Creative Trends for Misty Continent
06:21 • 4min
Creative Trends: The First Three Seconds
10:51 • 2min
The Best Creatives of All Time
12:25 • 2min
Rush Royale's Creative Team Is Very Wise
14:14 • 2min
Kingdom Guard's Creatives Experiment With Tower Defense Game
15:56 • 2min
How to Be a Hypercasual Hero
17:53 • 4min
White House Arrival: The Best Performing Creative
22:23 • 2min
How to Run a Creative for That Long
24:41 • 3min
How to Survive the Best Innovation
27:14 • 2min
How Astrophysics and Ad Monetization Are Not All That Different
29:31 • 2min
How to Launch a Campaign With DSP's
31:24 • 2min
Maloco: The Biggest DSP in the World
33:01 • 5min
Warcraft: Ark Ride Rumble Is No More
37:52 • 4min
How to Play Blast Raiders on Android
42:20 • 2min
How to Play Zombies and Dinosaurs
43:57 • 5min
Coins and Puzzles
48:46 • 4min
Ubisoft's Battle Royale Division Resurgence
52:18 • 3min
Soft Plunge: A Legend of Slime
55:03 • 3min
How to Be a Good Writer
57:45 • 2min
