Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
Introduction
00:00 • 2min
Moossranking: A Community Hub for Pelunky Games
01:31 • 2min
The Rise and Fall of the Meow Mix Mix
03:17 • 4min
The Importance of Centralizing the Game and the Community
06:54 • 4min
The Rise and Fall of Spelunky
10:50 • 2min
The Random Generation of Speedrunning
12:32 • 2min
The Role of Random Generation in Spellunky
14:07 • 2min
The Origins of Mosherankings
15:45 • 2min
Speedrun's Meta Score
17:32 • 2min
How to Compete in Mass Ranking
19:14 • 2min
How Moss Ranking Works
20:49 • 2min
The Gold Duping Bug and the Longer Runs
22:31 • 2min
The Disadvantages of Mass Ranking
24:03 • 2min
How to Fix a Bug in the Game
25:52 • 2min
The Metagame of Sponge One
27:33 • 2min
The Future of Splunky Two
29:06 • 2min
The Future of Splunky One
30:39 • 1min
How to Play Spinky in a Co-Op Game
32:07 • 2min
Low, or Sorry, No Percent Hell Is Technically Possible
33:46 • 2min
No Gold Max Hunted Max Low Hell
35:17 • 2min
The Best Runs of All Time
37:00 • 2min
Hell Streaks: A Metagame?
39:00 • 2min
How to Be a Speed Runner
40:55 • 1min
The Constraints in the L-Strain Challenge
42:17 • 2min
How to Prevent Pelunky Burnout
43:58 • 2min
Spelunky: A New Look
45:58 • 2min
What Is Your Favorite Spinkie Run?
48:00 • 2min
How to Build a Community Around Splunky
50:02 • 2min
How to Get Spelunky Recognized by the Game
52:11 • 2min
The Importance of Speed Running
53:48 • 2min
The Dark Black Market
55:43 • 2min
The Dark Black Market
57:37 • 2min
How to Beat 40s in a Row to Never Beat Hell Again
59:49 • 3min
The Spinky Community's Podcast
01:03:11 • 2min
The Power of Community in Games
01:04:58 • 2min