

Spencer Campbell's Rule of Three
May 27, 2024
Spencer Campbell discusses adventurous raccoons and semi-domesticated hyenas in tabletop roleplaying game design. Topics include Root's asymmetry, character complexity in RPGs, strategic gameplay with the Bird Faction, innovative character classes in Spire, embracing Blades in the Dark, and the unique tabletop game 'End of the World'.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 2min
Root: Exploring Asymmetry and Animal Themes
01:49 • 7min
Evolution of Character Complexity in RPGs
09:18 • 4min
Strategic Gameplay and Dramatic Turns with the Bird Faction
13:39 • 2min
Innovative Character Classes in Spire Tabletop Game
15:50 • 11min
Embracing Blades in the Dark: A Game-Changing Experience
26:54 • 20min
Introduction to the Unique Tabletop Game 'End of the World'
47:16 • 4min