Bastionland Podcast - Tabletop Roleplaying Game Design cover image

Spencer Campbell's Rule of Three

Bastionland Podcast - Tabletop Roleplaying Game Design

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Root: Exploring Asymmetry and Animal Themes

The chapter discusses the captivating asymmetry of the board game Root, where players delve into unique factions with different strategies. It also touches on the appeal of games featuring animal themes over historical settings and how tutorialized rounds help ease players into complex gameplay.

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