

Blender vs. the VFX Industry ft. FlippedNormals
Oct 2, 2023
Visual effects pros from FlippedNormals discuss Blender's place in the industry, misconceptions about its capabilities, challenges of using it in professional studios, and the differences between Blender and Maya. They also touch on the importance of learning the right tools as a CG artist and the accessibility of different software options.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9
Introduction
00:00 • 2min
Introduction and Background in the 3D Industry
02:26 • 7min
The Relationship Between the VFX Industry and the Blender Community
09:39 • 12min
Exploring the Different Types of People in the 3D Industry
21:25 • 3min
The Challenges and Misconceptions of Blender in the VFX Industry
24:38 • 13min
The Challenges of Using Blender in the VFX Industry
37:16 • 19min
Transitioning to Blender and the Trend of Complaining
55:52 • 2min
Blender vs. Maya: User Experience Comparison
58:01 • 14min
Software Accessibility, Community Involvement, and the End of Season One
01:12:13 • 4min