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The Challenges and Misconceptions of Blender in the VFX Industry
This chapter explores the challenges and misconceptions surrounding the use of Blender in the VFX industry, including the misconception of bad blood towards Blender and the presence of both pro-Blender and anti-Blender opinions. It also discusses the big issue of standardized tools in the industry and the hypothetical scenario of top studios using Blender exclusively, highlighting the areas where specific tools or software would still be required.