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The Challenges of Using Blender in the VFX Industry
This chapter discusses the limitations and challenges of using Blender in professional VFX studios, including the lack of support from other software tools and time constraints. It explores the financial aspects of using Blender, the talent pool, and the perception of the software in the industry. The chapter concludes with a discussion on the importance of learning the right tools as a CG artist and considering career options beyond media and entertainment.