Joseph Kim, Matej Lancaric, and Summer Liu explore the profitability of Monopoly Go and the lack of a widely accepted definition in the industry. They discuss data analysis, marketing strategies, and the impact of scaling up advertising spend. The conversation highlights the challenges of defining and achieving profitability in the mobile games business. They also touch on LTV curves, payback periods, and the need for a clear definition of profitability.
The lack of a widely accepted definition of profitability in the games industry leads to confusion and conflation of different issues.
Monopoly Go has achieved significant success, with high revenue and a large number of downloads, due to its effective marketing strategies and use of various creatives.
Deep dives
Monopoly Go: The Controversy and Nuances of Profitability
Monopoly Go, the highly successful game from Scopely, has stirred up controversy regarding its profitability. While it is a successful game in terms of serving its purpose of becoming a major player in the charts, defining profitability becomes more nuanced. Operational profitability and UA model payback profitability are factors to consider. The game's licensing costs, royalty fees, development costs, and long payback periods impact its profitability. Monopoly Go's marketing efforts have been exceptional, with widespread campaigns and creative strategies. Its success is evident, but its true profitability requires a detailed examination of the game's economics and costs.
The Challenges of Defining Profitability
Profitability in the context of Monopoly Go encounters challenges due to different definitions and varying notions within the industry. Operational profitability may exclude certain costs and does not guarantee profitability in the layman's sense. UA model payback profitability requires careful modeling and is subject to manipulation. The dynamic nature of free-to-play monetization, unscheduled payments, and varying LTV curves add complexity to assessing profitability. Nuances arise from different perspectives on costs, ROI, and revenue recovery, making it essential to define profitability parameters to evaluate Monopoly Go's success in financial terms.
Marketing Success and Campaign Insights
Monopoly Go's marketing strategies have been effective in driving its success. Various platforms, including social media, Google, and Youtube, have been utilized, with creative creatives and vertical video formats performing well. Notable campaigns, such as a revenge-themed video and user-generated content, have resonated with the audience. Monopoly Go's marketing efforts have displayed careful planning and adaptation to emerging trends. The sheer number of ad creatives and continuous campaign adjustments contribute to its overall marketing success and player engagement.
Monopoly Go: The Journey to Profitability
Determining whether Monopoly Go is profitable requires a comprehensive analysis of its economics, cohort behaviors, and long-term revenue recovery. While specific financial data is not disclosed, considering factors such as licensing costs, royalty fees, and payback periods sheds light on potential profitability. Monopoly Go's success, scale, and positive reception indicate its journey towards profitability. However, without precise financial details, the game's profitability remains an open question requiring in-depth exploration of its costs and revenue streams.
In this podcast episode, Joseph Kim, Matej Lancaric, and Summer Liu discuss the profitability of the game Monopoly Go.
They explore the controversy surrounding the game and the lack of a widely accepted definition of profitability in the industry.
The conversation covers data analysis, marketing strategies, and the use of different creatives. The hosts also discuss the importance of understanding CPIs and the impact of scaling up advertising spend.
The conversation delves into the topic of profitability in the mobile games business, exploring the nuances and challenges of defining and achieving profitability. It discusses the importance of maintaining scale and KPIs in order to sustain profitability.
The conversation also highlights the differences between operational profitability and UA modeled payback profitability. Additionally, it touches on the LTV curves and payback periods in different game genres. The conversation concludes with a discussion on the profitability of Monopoly Go and the need for a clear definition of profitability.
Takeaways
The games industry lacks a widely accepted definition of profitability, leading to confusion and conflation of different issues.
Monopoly Go has achieved significant success, with high revenue and a large number of downloads.
The game utilizes various marketing strategies, including video and playable ads, to attract and engage players.
Understanding CPIs and the impact of scaling up advertising spend is crucial for evaluating the profitability of a game. Maintaining scale and KPIs is crucial for sustaining profitability in the mobile games business.
Profitability in the mobile games industry can be defined differently, including operational profitability and UA modeled payback profitability.
LTV curves and payback periods vary across different game genres and can impact profitability.
There are nuances and tricks in game profitability, including accounting practices and adjusting costs.
Chapters
00:00 Introduction and Background
03:00 Defining Profitability in the Games Industry
09:00 Data Analysis and Revenue
23:00 Marketing Analysis
32:00 Creative Strategies and CPIs
43:04 Maintaining Scale and KPIs
44:03 Defining Profitability in the Mobile Games Business
45:57 Operational Profitability vs. UA Modeled Payback Profitability
49:46 LTV Curves and Payback Periods
53:56 Nuances and Tricks in Game Profitability
59:46 Is Monopoly Go Profitable?
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