

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio
Feb 3, 2025
Aldo Sampaio, an audio director with a rich background in AAA game development, shares his insights on creating sound and music for Eternal Strands. He reflects on his journey through major studios, including work on the Assassin’s Creed franchise. The discussion covers the evolution of sound design, job insecurity in gaming, and transitioning from AAA to indie environments. Aldo also delves into crafting dynamic soundscapes that enhance emotional engagement in gameplay, showcasing the importance of collaboration and innovation in the audio production process.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12
Intro
00:00 • 2min
Crafting Soundscapes: The Journey of Audio in Gaming
01:50 • 13min
The Evolution of Gaming in Australia
14:26 • 10min
Navigating Job Insecurity in the Gaming Industry
24:12 • 3min
Navigating Audio Challenges in Game Development
26:52 • 16min
Audio Innovation in Game Design
43:19 • 10min
The Art of Sound in Gaming
53:19 • 18min
Navigating Game Development Challenges
01:11:43 • 8min
Transitioning from AAA to Indie: Embracing Team Synergy
01:19:29 • 3min
Crafting Dynamic Soundscapes in Gaming
01:22:46 • 19min
Redefining AAA Game Development with a Small Team
01:42:09 • 2min
Embracing Creativity: Brick Week Insights
01:44:22 • 5min