The AIAS Game Maker's Notebook cover image

Creating the Sound and Music for Eternal Strands with Audio Director, Aldo Sampaio

The AIAS Game Maker's Notebook

CHAPTER

The Art of Sound in Gaming

This chapter explores the complex process of sound design in video games, focusing on experiences from recording ambient sounds in iconic locations like the Ayasofya and implementing sea shanties in 'Black Flag.' It emphasizes the importance of collaboration among audio and programming teams to create immersive experiences while showcasing innovative techniques in audio engineering. The discussion highlights the continuous evolution of sound dynamics and the creative endeavors that enhance player engagement through authentic audio experiences.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode