

Ep. 024 - How To Make Indie Games In 2025 w/ Jonathan Blow
Dec 2, 2024
In this discussion with Jonathan Blow, the renowned developer behind Braid and The Witness, listeners delve into the future of indie game creation in 2025. Blow highlights the saturation of the market and the struggle for visibility among quality games. He shares insights on integrating AI into game development, the evolving strategies for launching indie titles, and the challenges posed by modern hardware and software. The conversation emphasizes innovation, community engagement, and the need for financial resilience in today's competitive gaming landscape.
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Episode notes
Atari Crash
- Jonathan Blow recalls the Atari video game crash of the 1980s.
- Games became low quality as novelty wore off, leading to a market crash and games being sold for 25 cents.
Indie Game Churn
- The low cost of entry for indie game development creates a crowded market.
- This may lead to a churn of low-quality games, potentially driving players away.
Bellatro's Success
- Jonathan Blow mentions Bellatro as an example of a low-budget indie game that achieved tremendous success.
- He acknowledges that for every success story like Bellatro, there are hundreds of less successful developers.