

#281 Diving into Cards as a Simplifier
5 snips Sep 1, 2022
Game designer Aran Koning discusses his digital card game, Stacklands, and how cards drive its mechanics. Topics include pack-buying mechanics, progression surprises, and balancing theme and playability. The podcast also explores the versatility of cards in game design and discusses the business side of being part of the indie design team Sokpop Collective.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 2min
The Evolution of Stacklands: From Village Builder to Card-Based Game
02:19 • 8min
Operating a Live Game and Dealing with Changes
10:25 • 1min
Unlocking Different Packs and Using Idea Cards
11:53 • 19min
Balancing Theme and Playability
30:42 • 9min
Exploring the Use of Cards in Game Design
39:49 • 3min
Sockpop Collective and Patreon Earnings
42:40 • 13min