
#281 Diving into Cards as a Simplifier
The Game Design Round Table
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Balancing Theme and Playability
The chapter discusses the challenges of balancing theme and playability in the game, including inconsistencies with villager actions and the use of cards to represent different elements. They also compare the game Stacklands to Ano 1800, highlighting the solution of pausing the other place in Stacklands to avoid micro management issues.
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