The AIAS Game Maker's Notebook cover image

The AIAS Game Maker's Notebook

Weird West with Raphaël Colantonio

Aug 29, 2022
Raphaël Colantonio, Creative Director and President of WolfEye Studios and Co-Founder of Arkane Studios, discusses his career journey from Electronic Arts to founding Arkane and starting anew with WolfEye Studios. They also talk about their approach to accessibility and challenge in game development, the wins and near misses of their first game as a new studio, and the unique relationship between Devolver Digital and independent developers.
01:31:25

Podcast summary created with Snipd AI

Quick takeaways

  • The decision to leave Arkane Studios and start anew with WolfEye Studios was motivated by a desire for a new adventure, renewed creative energy, and more artistic control.
  • The development of Weird West involved navigating challenges such as crafting a compelling story with time constraints and implementing procedural elements while maintaining a satisfying player experience.

Deep dives

The creation and vision of Weird West

Weird West is a game set in a fantasy version of the West, with five different characters and a rich and immersive system. The game initially planned to be 2D but evolved into a top-down 3D perspective. The creative decision was influenced by feedback from publishers and artists, and the team realized the potential of the game during E3 and the positive reception from fans.

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner