
Weird West with Raphaël Colantonio
The AIAS Game Maker's Notebook
00:00
Gameplay Mechanics and Character Design in a Weird West Setting
They discuss the structure and gameplay mechanics of a game set in a weird West setting, including the five heroes or characters that players can choose from, the intertwining story, and the evolution of the game concept from a roguelike to a quest-based game.
Play episode from 59:08
Transcript


