
Starfield with Bethesda's Todd Howard
Sep 25, 2023
Todd Howard from Bethesda Game Studios discusses the development of Starfield, including early ideas and the first year of development. They delve into designing complex game systems, building lore for an original IP, and the unexpected player creativity. They also touch on managing expectations, emergent gameplay, designing deep and accessible systems, the Bethesda-Microsoft transition, blending genres in RPGs, building a playable prototype, and embracing feedback in game development.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 2min
Managing Expectations for Starfield
02:13 • 6min
Exploring Emergent Gameplay and Shipbuilding in the Game
08:19 • 2min
Designing Deep and Accessible Systems in Games
10:08 • 2min
System Flow and the Bethesda-Microsoft Transition
12:08 • 13min
Changing Expectations and Blending Genres in RPGs
25:37 • 2min
Building a Playable Prototype
27:16 • 20min
Embracing Feedback and Prioritizing Solutions
47:00 • 20min
