The AIAS Game Maker's Notebook cover image

Starfield with Bethesda's Todd Howard

The AIAS Game Maker's Notebook

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Building a Playable Prototype

In this chapter, the speakers discuss the first year of development for the game Starfield. They talk about building a playable prototype, designing the music and interface, and tackling design and technical risks. They specifically mention focusing on the planets and outer space, procedural generation, and ship combat.

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