

TWiG 232: Did EA send Lord of the Rings Mobile out to die? Will Peridot be Niantic's next hit?
May 18, 2023
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
Introduction
00:00 • 2min
Xbox Cloud Game Streaming: A Review
01:52 • 2min
Zelda: The Best Selling Nintendo Game Ever
03:30 • 2min
The Weight of My Backlog
06:00 • 2min
Polygon's Attempt to Avoid Reskining Galaxy of Heroes
08:28 • 2min
The Man of Steel: A Review
10:16 • 2min
The CEO's Comment on the Superman Game
11:58 • 1min
The Potential for a Superman Game
13:27 • 3min
Google for Games: The Most Successful Show Ever on HBO
16:44 • 3min
The Paradox of Games for Good
19:26 • 5min
Paradot: A Game Review
23:59 • 3min
The Problem With Google's Apps
26:58 • 2min
The Next Game in Your Games for Good Trend Spotting
29:10 • 2min
How to Sell Your Game to a Crowded Market
31:35 • 2min
Ant and Forest: A Game That Matters
33:07 • 2min
How to Be a Better Player in Longleaf Valley
34:57 • 2min
The Rise of Cross Platform Games
37:03 • 5min
Steam's 400,000 Installs and 400,000 Revenue
42:03 • 2min
Exola Funding Club - Putting the Fun Back in Funding
43:40 • 2min
DataAI's GameIQ Tool for Mobile Gaming
45:50 • 2min
Diablo 4: Seasonal Resets
47:24 • 3min
Blizzard's Plan to Monetize Expansions
50:11 • 2min
The Importance of Seasonal Character Resets in Diablo III
51:58 • 3min
The Problem With Diablo
54:50 • 2min
Diablo 4: A Free to Play Game
56:41 • 2min
The Deconstructor of Fun Podcast
58:25 • 2min