

GameMaker (with Seth Fulkerson)
Apr 25, 2024
Experienced GameMaker user Seth Fulkerson discusses the history of GameMaker, advantages of GML scripting language, and challenges faced in game development. Topics include GameMaker evolution, community engagement, and advice for beginners. Seth's body of work and his project 'Arzette: the Jewel of Faramore' are also highlighted.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 2min
Exploring GameMaker for Game Development
02:05 • 23min
Exploring Game Maker Features and Audience Engagement
24:40 • 4min
Evolution of Game Maker: From Legacy to Studio 2
28:11 • 22min
Exploring Game Maker's Asset Store and Community
49:54 • 11min
Advice for Beginners in Game Maker: Emphasizing Prototyping and Iteration
01:01:00 • 2min
Reviving Classic Adventure Gaming with Our Zet
01:02:36 • 8min