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Nice Games Club - a gamedev podcast!

GameMaker (with Seth Fulkerson)

Apr 25, 2024
Experienced GameMaker user Seth Fulkerson discusses the history of GameMaker, advantages of GML scripting language, and challenges faced in game development. Topics include GameMaker evolution, community engagement, and advice for beginners. Seth's body of work and his project 'Arzette: the Jewel of Faramore' are also highlighted.
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Episode guests

Podcast summary created with Snipd AI

Quick takeaways

  • GameMaker is beginner-friendly with drag-and-drop features, but limitations may arise in professional projects.
  • GameMaker's evolution alongside users like Seth Volkerson has shaped a supportive community for talent and innovation.

Deep dives

Advantages and Disadvantages of Game Maker

Game Maker's accessibility and ease of learning make it a great choice for beginners, with features like drag-and-drop functionality that provide a smooth entry point into game development. However, when transitioning to more professional projects, users might encounter limitations, particularly in 3D capabilities and lower-level functionalities. Game Maker's pricing structure can also fluctuate, potentially posing challenges for developers. Despite these drawbacks, the active community, beginner-friendly environment, and upcoming improvements like a new runtime indicate a promising future for Game Maker in balancing accessibility with more advanced features.

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