22min chapter
GameMaker (with Seth Fulkerson)
Nice Games Club - a gamedev podcast!
Evolution of Game Maker: From Legacy to Studio 2
The chapter explores the legacy and evolution of Game Maker software from its early versions to the advanced Studio 2, highlighting key improvements in interface, console support, and project structuring. It discusses the transition from Click Team Fusion to Game Maker, showcasing the professionalization that the engine updates brought to game development. The conversation also touches on the challenges faced by developers, such as script organization and understanding events, while emphasizing the visual ease of use for beginners in game development.
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