Rustacean Station

Fish Folk with Erlend Sogge Heggen

Jun 26, 2023
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Episode notes
1
Introduction
00:00 • 2min
2
The Benefits of Russ for Game Dev
01:35 • 2min
3
The Pros and Cons of 100% Rust Game Development
03:47 • 2min
4
The Story of Duck Game
05:47 • 2min
5
How to Vet a Mod's Performance
08:05 • 3min
6
Fish Folk's Open Source Game Development
10:52 • 2min
7
How Open Source Software Works
13:02 • 2min
8
How to Get to Know People Who Are Coming From a University That Is Interested in Rust
14:44 • 2min
9
How to Find Early Contributors for Rust
16:46 • 2min
10
How to Start a Fish Fight Game
18:25 • 2min
11
The Importance of Being Open Source
19:57 • 2min
12
How to Build Trust With Your Backers
22:25 • 2min
13
Macro Quad: A New Game Engine?
24:24 • 2min
14
Fishfork Jumpy: A Novel Game Based Off of Duck Game
26:23 • 5min
15
The Differences Between Bevy and Mark Ruhad
31:41 • 3min
16
How GGPO Is a P2P Matchmaking Server
34:12 • 2min
17
The Importance of Communicating With Your Players
36:02 • 2min
18
Babbi Engine: A Toolkit for Building Game Features
37:52 • 3min
19
The Steam Deck: A Risk-Free Way to Start Everything Off
40:59 • 2min
20
The End of the Game
43:17 • 3min
21
How to Make Social Contracts Easier
46:14 • 2min
22
The Kickstart for Fish Folk
47:58 • 3min