

Vibe coding a 3D multiplayer game in 15 minutes—with no game dev experience | Cody De Arkland (Senior Director of Developer Experience at Sentry)
91 snips May 5, 2025
Cody De Arkland, Senior Director of Developer Experience at Sentry, showcases his vibe coding skills by rapidly creating a 3D multiplayer flight simulator from scratch. He shares insights on using multiple AI coding assistants to enhance development, tackling challenges in building fun and flexible projects. The discussion highlights how anyone, regardless of experience, can leverage AI to develop sophisticated applications. Listeners are encouraged to unleash their creativity and explore game development with modern, AI-driven tools.
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Broad-to-Specific Development Approach
- Start projects with a broad concept and then iterate on specific features to manage complexity.
- This approach helps in both game development and building enterprise applications efficiently.
Building a Space Flight Simulator
- Cody De Arkland built a 3D multiplayer space flight simulator playable online.
- He started without prior game development experience and iterated to add visuals and multiplayer features.
Start Broad, Refine Iteratively
- Keep initial AI coding prompts broad and high level to allow creative generation.
- Then iteratively refine individual features instead of specifying all details upfront.