

EP: A Year of UFO 50 - Fist Hell
May 9, 2025
In this engaging discussion, guests include Shawn Alexander Allen, a dedicated advocate for marginalized game developers; Robert Ashley, creator of the documentary series A Life Well Wasted; Trent Kusters, a game developer with a rock band past; and Greg Ford, a former gaming journalist. They delve into the challenges and mechanics of the game Fist Hell, exploring its dark themes and community reactions. The conversation highlights nostalgia in gaming, innovative design choices, and the evolving landscape of player experiences, making for an entertaining insight into the gaming industry.
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Trent’s Japanese Punk Tour
- Trent Kusters shared his experience as an unexpected tour manager for a Japanese punk band.
- The tour was a highlight of his life involving music, travel, and cultural immersion.
Shawn’s Frustration with Game Design
- Shawn Alexander Allen shared frustrations with Fist Hell's difficulty and lack of checkpointing.
- He described having to play cautiously like a stealth game, which conflicts with beat-em-up ethos.
Play Fist Hell Slowly
- Play Fist Hell slowly and methodically to minimize enemy spawns.
- Avoid rushing to spawn fewer enemies and gain control over each encounter.