

What can game programming teach us about databases? (with Tyler Cloutier)
Jan 17, 2024
Expert in game programming, Tyler Cloutier, discusses using game development concepts like event sourcing and subscriptions in database architecture. They explore the challenges of traditional databases, tick rates, and data subscriptions in gaming and non-gaming scenarios, emphasizing the importance of unifying data architecture for optimal performance.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 2min
Exploring the Intersection of Data Science and Game Development
01:48 • 2min
Exploring the Intriguing Virtual Kingdom of a King Simulation Mobile Game
03:54 • 2min
Revolutionizing Data Management in Game Development
06:02 • 12min
Game Programming and Database Architecture
18:04 • 21min
Data Subscriptions and Game Programming
38:39 • 22min
Exploring Space Time DB and Janktime DB Development
01:00:38 • 5min