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Developer Voices

Latest episodes

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Jan 16, 2025 • 1h 50min

Software Systems Aren't Just Software (with Diana Montalion)

In this discussion, Diana Montalion, a coder and architect renowned for her book Learning Systems Thinking, dives deep into the complexities of large software systems. She emphasizes that software is part of a larger ecosystem involving users and teams, making change challenging but not impossible. Key topics include the necessity of systems thinking over linear approaches, the importance of effective communication in development, and nurturing collaboration within organizations. Diana also shares insights on engaging users directly for better software design.
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Jan 9, 2025 • 1h 44min

Building Fyrox: A Rust Game Engine (with Dmitry Stepanov)

Dmitry Stepanov, an independent game developer known for creating the Fyrox game engine in Rust, dives into his fascinating journey. He discusses the challenges of building a game engine solo, the advantages of Rust, and innovations like hot reloading. Dmitry shares insights on game architecture, scripting, and managing complex UI elements. He also touches on community contributions and the financial aspects of pursuing creative projects, highlighting the passion driving the Fyrox development.
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Dec 19, 2024 • 1h 16min

Testing TVs At Scale With Elixir (with Dave Lucia)

Dave Lucia, a software engineer at TVLabs, tackles the challenges of testing television software at scale. He discusses the complexities of integration testing amidst a mix of software and hardware. With innovative techniques like real-time video processing and using Erlang and Elixir, he shares insights on enhancing reliability. The conversation also delves into GPU-powered testing devices, power management strategies, and maintaining optimal conditions for testing. Lucia highlights the shift to containerization for software deployment, streamlining updates across diverse TV models.
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Dec 5, 2024 • 1h 50min

Programming As An Expressive Instrument (with Sam Aaron)

In this engaging conversation, Sam Aaron, the creator of Sonic Pi, shares his journey from computer science to revolutionizing live coding in music. He discusses the art of blending code with musical expression, making programming accessible for all. Sam reflects on his unique live performances and the technical challenges behind creating music with simplicity and complexity. He emphasizes the importance of community, feedback, and supportive educational tools in fostering creativity, all while exploring the transformative power of coding in the arts.
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Nov 28, 2024 • 50min

Elm & The Future of Open Source (with Evan Czaplicki)

Evan Czaplicki, the creator of the Elm programming language, dives into the intriguing journey of Elm and the challenges surrounding open-source sustainability. He discusses how Elm has thrived despite the struggles of financial reward and the tension between open-source ideals and commercial exploitation. Evan also provides personal insights on the evolution of programming, the significance of error messaging, and the cultural dynamics he's faced living in Denmark. His thoughtful commentary offers a reflective take on the future of open-source development.
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Nov 21, 2024 • 1h 39min

Programmers, ADHD, And How To Manage Them Both (with Chris Ferdinandi)

Chris Ferdinandi, an expert in web development and accessibility, joins the conversation to explore the intersection of programming and ADHD. He discusses the unique challenges faced by programmers with ADHD, such as emotional dysregulation and fluctuating motivation. Chris emphasizes the importance of self-awareness and tailored management strategies to enhance productivity. He also addresses the stigma surrounding ADHD treatments and the evolving understanding of its strengths, encouraging open communication and support in the workplace.
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Nov 14, 2024 • 47min

MicroServices For Better And Worse (with Ian Cooper and James Lewis)

Ian Cooper, a software architect at Just Eat, and James Lewis, a Thoughtworks expert and microservices pioneer, dive into the complexities of microservices architecture. They reflect on over a decade of experiences, questioning the initial hype and the enduring challenges of defining microservice boundaries. Key discussions include adapting to rapid growth, the Goldilocks point concept, and the philosophical implications of resilience. They also explore how financial incentives impact recruitment and branding in the software engineering field.
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Oct 31, 2024 • 1h 13min

Pony: High-Performance, Memory-Safe Actors (with Sean Allen)

Sean Allen, a key member of the Pony team, discusses the innovative Pony programming language, designed for high-performance actor-style programming while ensuring memory safety. He reveals how Pony's unique reference capabilities tackle memory management issues, allowing efficient data handling without sacrificing speed. The conversation delves into the challenges Pony addresses compared to languages like C, highlighting its garbage collection method and the complexities of integrating with C through Foreign Function Interface (FFI). Allen underscores the significance of community support in Pony's development.
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Oct 23, 2024 • 1h 18min

Architecting a Rust Game Engine (with Alice Cecile)

Alice Cecile, a Staff Engineer at the Bevy Foundation and lead technical project manager for the Bevy game engine, dives into the intricacies of game development. She explains the innovative Entity Component System (ECS) that powers Bevy and its significance beyond gaming. Topics include performance optimization, effective resource management, and community-driven project sustainability. Alice also highlights the journey ahead for Bevy, emphasizing its potential benefits for indie developers as they navigate the evolving landscape of game design.
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Oct 16, 2024 • 1h 23min

Writing a CAD Language in Rust (with Adam Chalmers)

Adam Chalmers, a developer at Zoo, is pioneering KCL, a unique CAD programming language crafted in Rust. He discusses the surprising blend of code and visual modeling in CAD, revealing how this innovative language enhances accessibility for non-programmers. The conversation navigates the complexities of designing a language and its interpreter, emphasizing Rust's safety features. Chalmers also shares insights on the intersection of gaming and programming, reflecting on personal journeys and the untapped potential in programming communities.

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