

Moss Book II with Polyarc's Chris Alderson and Josh Stiksma
Aug 8, 2022
Chris Alderson and Josh Stiksma from Polyarc discuss founding the studio and developing for VR, the design choices that shaped the Moss series, and the balance between VR experiences and traditional gameplay. They also talk about creating content for VR, improvements in Moss Book Two, and the future of work in the game development industry.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Introduction
00:00 • 4min
Moss Book Two: A Magical Adventure
04:03 • 20min
Exploring Scale and Physicality in Virtual Worlds
23:45 • 2min
Designing Animal Characters and Attention to Detail
25:16 • 15min
Creating Content for VR: Challenges and Approaches
40:06 • 23min
Improvements and Achievements in Moss Book Two
01:03:34 • 14min
Perspectives on Remote Work and the Future of Work
01:17:58 • 2min
Learning, Adapting, and Scaling in Game Development
01:19:48 • 8min