
Moss Book II with Polyarc's Chris Alderson and Josh Stiksma
 Aug 8, 2022 
 Chris Alderson and Josh Stiksma from Polyarc discuss founding the studio and developing for VR, the design choices that shaped the Moss series, and the balance between VR experiences and traditional gameplay. They also talk about creating content for VR, improvements in Moss Book Two, and the future of work in the game development industry. 
 Chapters 
 Transcript 
 Episode notes 
 1  2  3  4  5  6  7  8 
 Introduction 
 00:00 • 4min 
 Moss Book Two: A Magical Adventure 
 04:03 • 20min 
 Exploring Scale and Physicality in Virtual Worlds 
 23:45 • 2min 
 Designing Animal Characters and Attention to Detail 
 25:16 • 15min 
 Creating Content for VR: Challenges and Approaches 
 40:06 • 23min 
 Improvements and Achievements in Moss Book Two 
 01:03:34 • 14min 
 Perspectives on Remote Work and the Future of Work 
 01:17:58 • 2min 
 Learning, Adapting, and Scaling in Game Development 
 01:19:48 • 8min 
