23min chapter

The AIAS Game Maker's Notebook cover image

Moss Book II with Polyarc's Chris Alderson and Josh Stiksma

The AIAS Game Maker's Notebook

CHAPTER

Creating Content for VR: Challenges and Approaches

The speakers discuss the challenges of creating content for VR and the unique aspects of their approach. They emphasize the importance of quality over quantity and the struggle to balance making a big chunk of the game while maintaining high quality. They also delve into designing objects with affordance and the balance between player agency and directing player actions.

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