
Moss Book II with Polyarc's Chris Alderson and Josh Stiksma
The AIAS Game Maker's Notebook
00:00
Creating Content for VR: Challenges and Approaches
The speakers discuss the challenges of creating content for VR and the unique aspects of their approach. They emphasize the importance of quality over quantity and the struggle to balance making a big chunk of the game while maintaining high quality. They also delve into designing objects with affordance and the balance between player agency and directing player actions.
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