

Jesse Schell on Virtual Reality, Transformational Gaming, and juggling
Jul 21, 2015
Jesse Schell is a visionary game designer and educator whose work spans from theme parks to educational games. In this conversation, he unveils the enchanting origins of his passion for transformational entertainment. Jesse shares the art of prototyping and playtesting, stressing their impact on game design. He discusses the innovative fusion of physical and augmented reality in educational tools, like the Happy Atoms project. Finally, he highlights the importance of flexible team dynamics and self-awareness in fostering creativity and collaboration.
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Episode notes
Transformational Games Define Change
- Transformational games aim to change knowledge, habits, or attitudes, going beyond just educational content.
- Fun is essential; serious games shouldn't imply a lack of enjoyment.
Plan For Iteration And Polish
- Plan for iterative, agile development with a focused pre-production phase.
- Have main features working by halfway to leave ample time for refinement and polish.
Listening To Target Audience Insights
- Jesse Schell adjusted his game design after talking to children, realizing flying was their top desire in a fairy game.
- Early conversations with your target audience can reveal unexpected insights that reshape your project.