Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Introduction
00:00 • 5min
Jony Software Lab
04:37 • 2min
Open Source, Real Time, Multiplatform 3 Engine
06:13 • 2min
Gams, Uh, Docktools for C Plus Plus Libraries. Um, Han, I'm Not Sure.
07:51 • 3min
C Pcon Submissions - I'm Looking Forward
10:50 • 2min
Ipersonta, Uh, You Know What I'm Up To?
12:52 • 3min
Do You Work as a Consultant?
15:24 • 2min
Performance Is a Complex Topic
17:31 • 2min
Uh, Is It Possible to Get the Performance That You Need?
19:38 • 2min
Seplus Plus Performance Improvements
21:13 • 3min
Is There a Link List in Computer Science?
23:46 • 2min
How Many Times Have You Solved This Problem?
25:43 • 4min
C Plus Plus 17 - Custom Allocation Strategies
30:09 • 2min
Game Development
31:53 • 3min
The Problem of Using Vectors of Pointers in the Compiler
34:34 • 2min
Object Oriented Design - A Pardime?
36:40 • 2min
P v Studio - Static Code Analyzer
38:28 • 5min
Vectorization for the Compiler
43:53 • 2min
Is There a Measurable Performance Impact When You Switch From Doubles to Floats?
46:19 • 2min
Is the Data Structure Optimized?
47:50 • 5min