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Improving Performance

CppCast

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Game Development

i'm not sure if it's possible to du to implement, uh, gan y uht implement a compiler using data driven design. I personally don't hare a lot of experience with datete ddesign, because i never wooked in a game development. Most as, as you said, jason, most people now odays don't use splus plus for game development,. which was also a surprise to me. But yeah, type based processing is a good idea. If you have a performance problems, you should look at that side.

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