
Rainbow Billy with Christopher Chancey
May 23, 2022
Christopher Chancey discusses designing an RPG without combat, tackling difficult subjects in games, creating games for children, and his work with Indie Asylum and the Montreal development scene.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7
Introduction
00:00 • 2min
Journey into Game Development
02:13 • 17min
Collaboration and Growth in the Video Game Industry
19:41 • 7min
Rainbow Billy and the Curse of the Leviathan
26:54 • 6min
Creating a Non-Violent RPG: Rainbow Billy
33:06 • 20min
Marketing Challenges and Strategies
52:46 • 7min
Future Plans and Core Values of Manavoid
59:27 • 3min
