The development of the Numerian language involved collaboration with the writers of the comic to ensure its linguistic content fit the context of the story.
Numerian is used prolifically in the comic, appearing in various forms such as sound effects, written text, spoken dialogue, songs, and jokes, which adds depth to the world depicted.
Designing the script for Numerian required flexibility to suit different styles and contexts, and collaboration between the creator, comic team, and artists was crucial for consistency and accurate portrayal.
Deep dives
Creation of the Numerian Language
Numerian is a language created by Cole for a comic called Glo. The development of the language started in 2014 and involved collaboration with the writers of the comic to ensure its linguistic content fit the context of the story.
Usage of Numerian in the Comic
Numerian is prolifically used in the comic, appearing in sound effects, on the walls of ancient rooms, and in a notebook belonging to one of the protagonists. The language is also used in spoken dialogue, songs, and jokes throughout the comic, adding depth and flavor to the world depicted.
Challenges and Flexibility in Script Design
Designing the script for Numerian was a challenging task, as Cole had to consider how the language would look visually and how it would be used in the comic. Flexibility was important to ensure the script fitted different styles and contexts, including sound effects, poetry, and inscriptions.
Collaboration and Communication
Collaboration between Cole, the comic creators, and the artists was crucial in maintaining consistency and ensuring the accurate portrayal of the language. Effective communication, especially with artists who may not have been familiar with the script, helped overcome challenges and errors.
The Future of Numerian
As the comic storyline progresses, Cole looks forward to the future of Numerian in the world of comics. They hope to see more materials created in the language, expanding its use and impact within the comic and potentially inspiring other creators to incorporate linguistic aspects in their works.
Colm Doyle comes on to talk about his Nymeran language, created for the comic series Glow, as well as some of the process and challenges of making a conlang and script for comics. Top of Show Greeting: Vaq’ǫ̀ʔ Nąśą /vàqʼõ̀ʔ nã̀ʃã́/ Glow issue 2 Kickstarter
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