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Conlangery #136: Nymeran with Colm Doyle

Conlangery Podcast

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How to Write a Comic

I think I've learned as I went along how each individual person who's going to be using it what their individual requirements were and that comes down to expectations and good direction from the project managers. There was a bit of confusion over actually well I mean the artists aren't like don't know how to read it right, at least they didn't at the very beginning because you know there's so many different artists involved in making this comic. Sometimes I will kind of lent in words or shorten words depending on the space requirements and that how it needs to look and things like that. So yeah there's a lot of that sort of stuff in there that uh say if you're using a real world

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