Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19
Introduction
00:00 • 2min
The Challenges of Multiplayer Games
01:34 • 2min
The Infrastructure of a Multiplayer Game
03:26 • 2min
How to Scale Your Games on Cloud Infrastructure
05:20 • 3min
The Importance of Keeping Latency Low
08:47 • 2min
How to Scale Operations and Gaming
10:21 • 2min
The Cultural Divide Between Enterprise IT and Video Game Development
12:10 • 2min
How to Scale Up Your Game Development Team
13:52 • 2min
How to Accurately Predict How Many People Are Going to Be There on Day One
15:36 • 2min
The Curse of Success: How to Make Sure Your Game Blows Up
17:22 • 4min
The Importance of Testing for Launch Failures
21:09 • 2min
The Chaos Monkey: A Real Tool
22:59 • 2min
The Importance of Open Communication With Users
24:33 • 2min
The Cost of Scalability in the Cloud
26:32 • 2min
How to Scale Down Your Cloud Footprint
28:29 • 2min
How to Plan for Scale When Patching a Game
30:06 • 2min
How to Be Remotely Successful When Launching a Game
31:52 • 2min
How to Launch a Game Successfully
33:26 • 3min
How to Launch Your Own Game
36:06 • 2min