
Android Developers Backstage
Episode 200: WebGPU
Aug 15, 2023
Ken Russell and Corentin Wallez from the WebGPU team join Chet and Romain to discuss the genesis and capabilities of WebGPU, the state of WebGL, and the transition from WebGL to WebGPU. They explore the adoption of WebGPU in native applications and Android development, the development of Vulkan, the controversy surrounding shading languages for WebGPU, GPU programming, and the challenges faced by Java applets in web deployment. Discover the exciting future of WebGPU and its compatibility with different devices and browsers.
50:26
Episode guests
AI Summary
AI Chapters
Episode notes
Podcast summary created with Snipd AI
Quick takeaways
- WebGPU is a new API that brings modern GPU rendering and compute functionality to the web and other platforms, offering a simpler and more portable API compared to WebGL.
- WebGPU enables support for advanced functionalities like ray tracing and provides a more compatible and easier-to-use API compared to WebGL, with a focus on modern programming languages and asynchronous coding techniques.
Deep dives
WebGPU: The Successor to WebGL
WebGPU is a JavaScript API that exposes the GPU to JavaScript, allowing for computations and rendering on the web. Unlike WebGL, which is a native API ported onto the web, WebGPU is a new API that takes inspiration from modern APIs. It offers a simpler and more portable API, with features like Compute Shader and improved support for new technologies like ray tracing.
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.