

From Game Dev to Web Dev
4 snips Jun 16, 2024
Wolfgang Schuster discusses his transition from game to web development, comparing automated testing, dependency management, and release cycles. He explores programming patterns, forking frameworks, manual vs automated testing, and balancing code optimization. The conversation delves into coding mistakes, customizing physics in Unreal Engine, and the importance of user experience in both sectors.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 2min
Exploring Programming Patterns and Dependency Management in Game and Web Development
02:12 • 14min
Customizing Physics Lock in Unreal Engine
15:58 • 2min
Exploring Forking Frameworks: Game Development vs. Web Development
18:17 • 17min
Lessons from coding mistakes
35:14 • 4min
Manual vs Automated Testing in Game and Web Development
38:49 • 15min
Balancing Code Optimization and Timely Delivery
53:44 • 10min
Comparing Web Development and Game Development
01:03:49 • 5min