

#1405: Mixed Reality Game Design from Cubism to Laser Dance with Thomas van Bouwel
Jul 24, 2024
Solo XR game developer Thomas van Bouwel discusses the mixed reality game Laser Dance and minimalist puzzle game Cubism. Topics include hand tracking, unique gameplay adapting to space, Presence Platform functionality, custom programming, collaborating with Creature label, insights from architecture, and more.
Chapters
Transcript
Episode notes
1 2 3 4 5 6 7 8
Intro
00:00 • 3min
From Architect to XR Technology: The Evolution of Design
03:11 • 4min
Exploring the Creation of Cubism: A Minimalist Puzzle Game for VR
07:17 • 2min
Creating and Designing Levels for a Puzzle Game
09:11 • 2min
Music Composition and User Interface Design in Cubism Game
11:23 • 14min
Exploring Mixed Reality Games and Spatial Interactions
25:51 • 25min
Exploring Playtesting and Virtual Reality in Game and Architecture Design
50:23 • 7min
Exploration of Mixed Reality Game Design Iterations and Innovative Mechanics
57:38 • 5min