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#1405: Mixed Reality Game Design from Cubism to Laser Dance with Thomas van Bouwel

Voices of VR

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Exploring Playtesting and Virtual Reality in Game and Architecture Design

The chapter delves into the playtesting process of 'Laser Dance' and the utilization of virtual reality in humanizing design in architecture. It also touches upon the community-building aspects of VR chat events like Raindance and reflects on the challenges in designing mixed reality spaces for games.

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