2min chapter

Voices of VR cover image

#1405: Mixed Reality Game Design from Cubism to Laser Dance with Thomas van Bouwel

Voices of VR

CHAPTER

Creating and Designing Levels for a Puzzle Game

Exploring the creation process of levels in a puzzle game, including initial launch levels, the addition of more levels and a level editor, and the design philosophy behind crafting challenging yet accessible puzzles through shape language and playtesting.

00:00

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