XR AI Spotlight

Tools, Workflows, and Optimizations for Gaussian Splatting

7 snips
Apr 30, 2025
Olli Huttunen, an entrepreneur, video editor, and 3D specialist, dives deep into Gaussian Splatting. He reveals his favorite tool, PostShot, for optimizing workflows and minimizing file sizes. Huttunen discusses his innovative Blender add-on for creating virtual camera arrays, highlighting its ability to produce synthetic 4DG models. The conversation also touches on compression techniques, interactivity in animation tools, and the importance of hardware in managing 3D data, making it a treasure trove for anyone passionate about cutting-edge 3D technology.
Ask episode
AI Snips
Chapters
Transcript
Episode notes
ANECDOTE

Olli Prefers PostShot Locally

  • Olli primarily uses PostShot for Gaussian splatting due to its local PC operation and flexibility.
  • Other platforms like Luma AI have moved focus away from Gaussian splatting, limiting their current usefulness.
ADVICE

Optimize and Clean Gaussian Inputs

  • Optimize your input images by removing blurry, shaky, or overly repetitive photos before training.
  • Clean irrelevant background splats and floating artifacts after training to reduce file size.
ADVICE

Compress By Managing Harmonics

  • Use software like SuperSplat to selectively remove spherical harmonics layers to reduce file sizes.
  • Removing all spherical harmonics compresses files drastically but may flatten surface appearance.
Get the Snipd Podcast app to discover more snips from this episode
Get the app