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#21 Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture

65 snips
Mar 1, 2018
Explore the challenging childhood of John Romero, his escape into gaming amidst abuse. Witness the genesis of Carmack's rebellious spirit and innovative mindset. Discover the rise of shareware in the gaming industry and the birth of the groundbreaking game, Doom.
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ANECDOTE

Romero's Arcade Punishment

  • Eleven-year-old John Romero's stepfather, a former drill sergeant, smashed Romero's face into an arcade machine for playing Asteroids.
  • Despite a beating and grounding, Romero snuck back to the arcade the very next day.
INSIGHT

Gaming as Escapism

  • Romero's difficult childhood, including his father's abandonment and his stepfather's violence, fueled his desire for escapism.
  • Video games and D&D offered him control and power, unlike his real life.
ANECDOTE

Discouraging Words

  • Despite the burgeoning video game market, Romero's stepfather discouraged his game development pursuits.
  • He believed business applications were more lucrative than games.
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