The AIAS Game Maker's Notebook

Exploring Tunic with Andrew Shouldice

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Jun 6, 2022
Game developer and designer Andrew Shouldice discusses his journey into game development and the decision to go indie, the influences behind Tunic, the pressure of debuting your first project, the joy of mystery and discovery, and building a world full of secrets. They also talk about early experiences with video games, the initial reactions to the game from Microsoft executives, creating and designing the game manual, the exploration and combat mechanics, unexpected player behavior, and the demand for a printed manual.
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